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Game Maker 48h

Last week I had a great time participating in the event Game Maker 48h. Lots of interesting talks about game development (one of them an intro to game music by yours truly), a gorgeous arcade expo, an eSports space, a Street Fighter tournament and we even made a micro-jam game. So much fun! Thanks so much to Salva Espin for inviting me.

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New game project: Scrap Riders

Starting this summer, I’ll be in charge of all audio for GamesForTutti’s upcoming title: “Scrap Riders”, a pixel art adventure game set in a cyberpunk future.

www.gamesfortutti.com/scrap-riders

Scrap Riders is a pixel art adventure game set in a cyberpunk future.

Become RAST, a member of the outlaw bikers gang SCRAP RIDERS, and make your way through the wastelands and the big metropolis controlled by corporations and act as a smuggler to survive in the wastelands.

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Skara: The Blade Remains wins the Indie Prize for Best Game Audio at Casual Connect USA

SKARA’s second Indie Prize comes from Casual Connect USA, which finishes this week in San Francisco, California. The award is for Best Game Audio and comes on the heels of the Indie Prize for Best Game Design, won in Singapore earlier this summer.

Skara’s sound team consists of just two developers, Marc Celma, Spanish composer currently residing in Japan, and Spanish sound designer, David Garcia.

“I love working on Skara.” Celma said upon hearing about the award. “Its artwork is so beautiful, and its lore so rich, that I try to make the music be at the same level, and convey all it says to me. I’m happy someone thinks I’m on the right path!”

“You can’t underestimate the importance of audio to the gameplay experience.” says Pablo, Skara’s Creative Director. “We put every effort to making sure every detail is in line with that experience. It’s great to have that work recognized!”

casual

You can read this interview and other news about Skara: The Blade Remains here.

 

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Anima: Gate of Memories

Anima_GoM_250Anima: Gate of Memories is an action RPG set in the Anima Beyond Fantasy world, featuring a deep compelling story and exciting gameplay.

This is the theme I composed for the main menu and ending credits. The video game was released in June 2016.

Anima Beyond Fantasy is a license recognized for its role-playing books, miniature war game and card game. Its products have been translated into English, Spanish, French, Italian and German, and are available in more than 20 countries worldwide.

Music and lyrics by Marc Celma.
Voice – Diana Celma.
Mastering – Pablo Peiró at Sountess Studio (Valencia, Spain).

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Absolute Zero

During the 2012 summer I was asked by some friends to join them in their video game project Absolute Zero, a 3D survival platform game set in a technological world, but lost in a high mountain environment.

It hasn’t gone past the demo phase yet, but I hope it will some day.

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